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Jones

Management
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Everything posted by Jones

  1. Jones replied to Jones's topic in Approved
    updated to what comes to mind rn
  2. Jones posted a topic in Approved
    New design / New commands for the faction menu. Ability to; /duty /callsign /fine - fine a person /vfine - fine a vehicle /removefine /frisk ID /911 - see pending 911 calls /trace - trace a phone number /equipment armor1 - patrol armor at 100 (should be used next to faction property - faction vehicles included) /equipment swat - armor at 150+ (should be used next to faction property - faction vehicles included) /radar /spikes /roadblock /panic /checktints /impound /fcustomrank (id) - gives the player a custom rank in the faction /fhire (ID) /fkick (ID) /frank (ID) (rankID) /fhq (faction wide announcement) /ftow (tow the vehicles to the last parked spot) /takegun - (1= rifle, 2= shotgun and etc) /place - store the guns from /takegun back into the car /rubberbullets /uniform - opens a clothing menu to set the uniform up /uniforms opens a list of saved faction uniforms made by the player /funiform - opens a list of saved uniform presets made by the faction /breathalyzer (ID) to check for alcohol /roadblock - to deploy roadblocks /tape - deploy tape /cone - deploy cone /ladder - deploy ladder /detain - locks the person in the backseat of a vehicle and prevents them from exiting /siren - on civilian vehicles (adds a red and light blue source with a script siren) /mdc - access the MDC /cad - accesses the computer aided dispatch /takeshield - take a ballistic shield /placeshield - return the shield back into vehicle / station /jail - only places player in a station jail /prison - sends them to the prison facility /placetracker - place a tracker on a car /placebug - place a bug on a car
  3. It's not a bug - It's a re-coding suggestion.
  4. It could've been a coding error or not. But we have both /uniforms and /uniform and they're both for the same thing. When /uniform is supposed to display a clothing menu so the person can create a uniform instead.
  5. Jones replied to Oheus's topic in Introductions
    Welcome!
  6. Jones replied to Femto's topic in Introductions
    welcome
  7. Jones posted a topic in Old Bug Reports
    You can only deposit x1 of the item. So if you have many? You can't deposit them / the ones you deposit don't show up even after exiting the UI
  8. Jones replied to Jones's topic in Old Bug Reports
    In regards to this - can we remove that it auto shows a cursor and instead just let the player F3 to make the cursor pop up? Since it does cause issues when driving, walking and etc?
  9. Jones posted a topic in Old Bug Reports
    If you bring up the phone inside of a vehicle, the actual object itself has collision and causes some car jumpy action inside a vehicle.
  10. Amazing work team!
  11. Jones posted a topic in Old Bug Reports
    Wouldn't say it's broken? It's just that you're able to tackle someone but even so. The tackling player doesn't get ragdoll'ed and has complete freedom of movement.
  12. Welcome!!
  13. Dealerships are generating vehicles with non-neutral colors. Pink, cyan, lime and etc... Would be nice if it's patched so that they only come in natural / neutral colors
  14. Can't seem to invite members to the faction - Tells me they aren't logged in.
  15. Indicators (BLINKERS) - Won't turn off Radio Volume will get louder even if you set /vol to 0 Sometimes (not always) - /vehicles will duplicate the car up on spawn.
  16. To simplify: I came across a bug whilst testing the clothing, makeup and barbershop script. Addressing the clothing, once you save an outfit? It also saves the hairstyle used on that outfit and you can't change it unless you resave a new outfit with the same hairstyle. Makeup - Makeup disappears once the opacity reaches 100 - And it doesn't change colors unless you save the makeup. Barbershop - Phenomenal selection of hairs, however - Again just like the makeup? The color selections don't match and when you keep going through the hairs? They appear in different colors unrelated to the one you selected.
  17. Jones replied to Skorn's topic in Introductions
  18. meow
PlexaRP

Many worlds. One network.

Formerly Roleplay Project. Part of the Plexa network. Text-first GTA V roleplay on FiveM.

Server addressplay.plexarp.com

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